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Skyrim alternate start best choice
Skyrim alternate start best choice











skyrim alternate start best choice

With this mod you will be able to start the game:Īccording to your choice, your player will be teleported near the border from where they are coming. You are allowed to make changes to this mod to your convenience as long as you do not redistribute it after modification. This mod must remain exclusive to TES Alliance. You will be able to start the game on five different places, at the borders of Skyrim. Thus ends the main quest line of the Thieves' Guild.This mod, as its name suggests, is an alternate start. It is possible to return to the Inner Sanctum at some later time and choose another role. With the key returned the Dragonborn can now take on the role as Agent of Nocturnal, but for now has to choose one of the three options: In the middle of the circular room with three niches, place the Skeleton Key into the Ebonmere Lock to have both Nocturnal and Karliah appear. Luckily the Skeletal Key will automatically unlock the pit's floor.

  • Jump into the deep cylindrical pit, to find Anders, and read his last message.
  • To the left and right of the Statue of Nocturnal there are two lit stone heads, pull the two chains next to them to open the gate behind the statue.
  • skyrim alternate start best choice

  • Take the dark path, avoiding the scorching light that massively decreases health and eventually kills.
  • Kill the Nightingale Sentinel (×5) ghosts.
  • A random War axe can be found next to the body. On the east side of the cave the remains of Nystrom together with Nystrom's Journal yield some cryptic (mostly useless, actually) hints on how to navigate the Pilgrim's Path. Obviously, as a former Nightingale he is relieved to see the key return, and hints at additional information available right in this cave. He will tell you that his power is fading since the Skeleton Key was removed, and warns of the Pilgrim's Path that the Dragonborn must overcome.
  • Return the Skeleton Key to the EbonmereĪfter the Dragonborn kills Mercer Frey, taking the Skeleton Key from his body, Karliah will be adamant that the key has to be returned to Nocturnal's Temple the Twilight Sepulcher.Īfter you get to the Twilight Sepulcher, again a follower may not enter the place, you will encounter a Nightingale Sentinel, the ghost of Gallus.












  • Skyrim alternate start best choice